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Spotlights |
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Spotlight Options
_focus
Aiming Spotlights
_spotangle, _mangle
_spotpoint
_spotvector
Spotlight Options
Spotlights are normal light entities, restricted to casting light in a basic
cone shape. ArghRad adds new options for controlling spotlight appearance &
behavior.
Aiming Spotlights
Qrad3 requires two entities to make a spotlight. The light entity, and an
info_null entity to point the light at. ArghRad adds several alternate
methods of aiming spotlights, which do not require an info_null. Choose any
one of the methods that you prefer. All spotlights point straight in the
positive x direction by default.
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_spotangle yaw pitch
_mangle yaw pitch
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location: light entity
version: 1.00 |
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yaw: 0-360
pitch: -90-90 |
default: 0 0 |
Aims the spotlight by yaw and pitch angles. Yaw goes from 0-360 degrees
around the z-axis, like the angle key. Pitch goes from -90 straight
down, through 0 horizontal, to 90 straight up.
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no example image |
example map |
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